The Unity RPG toolbox: what are you building with?

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Unity's blessing and curse is the same thing: it does not care what kind of game you are making. For RPG developers that means assembling your own toolkit, so let us compare notes.

Conversation starters for this section:
  • Are you building your RPG systems from scratch in C#, or on top of frameworks and asset store tools? Which ones earned their place?
  • Dialogue and quest systems: what are you using and does it spark joy?
  • 2D, 3D, or that lovely HD-2D style everyone is chasing lately?
  • What is your save system horror story? Everyone has one. This is a safe space.

Whether you are prototyping your first battle system or deep in production on something ambitious, post your projects and questions here. Screenshots strongly encouraged, we are all extremely susceptible to a good screenshot.
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